testdruif
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Post by testdruif on Jan 6, 2014 20:34:23 GMT
Contrary to previous posts this is a far better way to do it. If for example one of your batteries developed an Internal short this method would prevent the shorted battery shorting out the second battery. Makes perfect sense to me Coming from me who ain't got a idea on the technical side of things like batteries it kinda makes sense how you word it but i am still lost of what fuse to use in that case, would it not be prudent to have fuses that are capable of handling more than just 3 amp? (otherwise they will short out when using the batteries itself at any type of current)
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testdruif
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Post by testdruif on Jan 6, 2014 19:06:53 GMT
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testdruif
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Post by testdruif on Jan 6, 2014 19:06:38 GMT
Hey there techies!! I was wondering if an electrician could shed some light on the below: The fuse: uk.rs-online.com/web/p/resettable-wire-ended-fuses/5176916/Can I/we assume that this fuse works by heating up when there is too much current going though it and thus in a closed environment such as a boxmod (aluminium) would cause melting of wires (and maybe the battery next to it) if it takes to long to open up the box and get the battery out? A) In a mod where space is limited, could/would you recommend another type of fuse that is resettable or easily replaceable? B) In a mod where the board itself has an input limit of 7 amps, would a fuse matter?
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testdruif
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Post by testdruif on Jan 6, 2014 19:00:57 GMT
I've read up on it. PCB Wire EndedResettable fuses with radial leads that offer the following: All are UL, CSA, TUV approved Protection of electrical and electronic circuits against excessive currents Rapid switch from low resistance state to very high resistance with electrical overload or short circuit Quick and automatic reset and return to low resistance state when fault condition corrected and power removed So correct me if I'm wrong, the way these fuses work is increasing their resistance when it exceeds the amount of amps going through it Which would make it heat up (apparently it's intended use). This may or may not cause damage in the housing to your wires and electrics etc... It says returns to low resistance state when fault condition corrected and power removed Sooo will you be able to get your mod open fast enough and get your battery out before the thing melts? I would not know if you was wrong or right, i got confused on the first line maybe make a new post with subject "electrician input needed on fuses" Who knows someone may come forth
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testdruif
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Post by testdruif on Jan 6, 2014 18:59:35 GMT
After reading how that fuse works...
You might want to consider (if space allows it) to put in one of those glass tube fuses that just shorts out and breaks the circuit until you replace it (you would need nothing more than to solder the contacts and then if it blows just solder a new one in).
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testdruif
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Post by testdruif on Jan 6, 2014 18:56:12 GMT
testdruif out of 1 too 10 what score would you give that fuse to be the correct one? i don't mind getting it but their postage costs are I would give it a ? as I have never worked with those kinds or fuses in my life I've read up on it. PCB Wire Ended Resettable fuses with radial leads that offer the following: All are UL, CSA, TUV approved Protection of electrical and electronic circuits against excessive currents Rapid switch from low resistance state to very high resistance with electrical overload or short circuit Quick and automatic reset and return to low resistance state when fault condition corrected and power removed So correct me if I'm wrong, the way these fuses work is increasing their resistance when it exceeds the amount of amps going through it Which would make it heat up (apparently it's intended use). This may or may not cause damage in the housing to your wires and electrics etc... It says returns to low resistance state when fault condition corrected and power removed Sooo will you be able to get your mod open fast enough and get your battery out before the thing melts?
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testdruif
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Post by testdruif on Jan 6, 2014 18:51:52 GMT
testdruif out of 1 too 10 what score would you give that fuse to be the correct one? i don't mind getting it but their postage costs are I would give it a ? as I have never worked with those kinds or fuses in my life
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testdruif
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Post by testdruif on Jan 6, 2014 18:42:06 GMT
I would maybe go for this one uk.rs-online.com/web/p/resettable-wire-ended-fuses/5176916/Safely operates at "Hold Current 4A" Trips at "Trip Current 6.8A" Trip time "Time to Trip 1.7s" (amount of time it takes for the fuse to trip/figure out it needs to trip) The datasheet for the DNA20 mentions "typical input current at 4amps" But we need a fuse expert for this! as I'm not sure. if you solder everything up and it turns out it's not working
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testdruif
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Post by testdruif on Jan 6, 2014 18:34:16 GMT
did I miss something?
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testdruif
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Post by testdruif on Jan 6, 2014 18:25:02 GMT
It seems sound to me although I would be inclined to use a single 6A fuse. and if you would go looking for 1 x 6 amps fuse you might as well pick up a 7 amps fuse instead. So you can use the board to its fullest?
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testdruif
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Post by testdruif on Jan 6, 2014 17:55:36 GMT
yeah, mine sometimes goes from 1.2 to 1.1 and then the ohm reading starts flashing and it pumps out the lowest it can which is 3.4 I haven't tried yet with something below 1.0 though to see if it stops doing anything.
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testdruif
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Post by testdruif on Jan 6, 2014 17:40:50 GMT
when that mod of yours comes together I'm going to be livid! I have my current one which I like very much but as it was a test box for my equipment I had it's far from beautiful. (it's more practical ^^) So when you have yours put together I'm going to pick your brain!!!! and if possible use you as a mule to traffic some parts (the box and battery holder) from the UK to Belgium Looking forward to hearing/reading your experiences with building and the finished product
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testdruif
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Post by testdruif on Jan 6, 2014 17:38:35 GMT
yes the same as 30 posts ago but now more confirmed than back then
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testdruif
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Post by testdruif on Jan 6, 2014 17:23:17 GMT
Whilest driving home in the car I was thinking some more.
The only reason (I recon) to use a fuse is if one of the wires going from the battery (before the board) completes a circuit.
I need an electronics/electrician expert for this part In my views the dna20 board is nothing more than a step-up/boost converter always taking in the voltage of the battery (wether it is fully charged or almost empty) and then storing it/boosting it to the required output voltage.
It does not allow you to interact with the battery and coil directly, it's the middleman only allowing you to go to 20 watts (so no voltage you can make). hence it will never draw more than the battery itself can give. so there would be no need to have a fuse in between the battery and the board itself as the board will never draw more than what the battery has to offer?
If you would not use a board and you put together a pure mechanical mod it may be wise to use a fuse because with a freshly charged battery at 4.3 volts discharge and a coil of 0.5 ohm that would be 37 watts and 8.6 amps which would be a little dangerous.. and it only goes up when you apply a lower ohm coil.
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testdruif
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Post by testdruif on Jan 6, 2014 17:00:11 GMT
In the end we're just trying not to make a pipe bomb so the maximum input of the dna20 board is 7amps, if you are going to use that amount of current I'm wondering if your atty will melt or not If I read it right the DNA20 needs 7A minimum, not max? I've checked the datasheet again: Input Current 1.5 Amps (minimum) 4.0 Amps (average) 7 Amps (max) It says any battery should be rated 7amps minimum
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