clivealive1
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Post by clivealive1 on Jan 21, 2014 23:28:12 GMT
right i have only used varable mods vamo and MVP2 and dont quite get the mech mods. I understand that they are not varable but dont get how it works. I also understand that i need to use a protected battery.
what iam looking for:
I want around 7.5 - 8 watts (generally what i vape at on varables) I want or assume I want a 18650 battery or at least one that will last an age. must take iclear30 and iclear30s 's.
so what do i need? how does it work
cheers
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aaront903
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Post by aaront903 on Jan 21, 2014 23:44:35 GMT
Hi there @clivealive1i also asked this question earlier on today and got some very informative answers,look for a thread on the first page called hmmm mech mods as this is what I asked,hope it helps
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scaffman69
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Post by scaffman69 on Jan 21, 2014 23:52:26 GMT
Maybe take a peek at the innokin coolfire1 &2 they run at a constant 8.5watt and are pretty snazzy bits of kit by the looks of them. A mech mod runs at 3.0 or 3.2 volts I think always, to get them vw summink like a nemesis clome and a kick module which you can put into the mech mod to turn it to vw, you can then set it to run at the voltage you like pretty easy, goto fasttech for both a bargain and youtube to understand what the kick module is all about, just type in sigelei kick or evolve kick and if will click after watching a video
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Post by Phoenixflame (Julie) on Jan 21, 2014 23:55:31 GMT
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clivealive1
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Post by clivealive1 on Jan 21, 2014 23:55:30 GMT
thanks both of u
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aaront903
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Post by aaront903 on Jan 22, 2014 0:03:18 GMT
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a1laserboy
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Post by a1laserboy on Jan 22, 2014 0:26:15 GMT
scaffman69 and clivealive1 , a mech runs at what the battery outputs at the time. A fully charged battery will be about 4.2v but drop to about 3.7 for most of its discharge. Once it goes below that you should feel a drop off in performance and get the battery back on charge. You might not get that voltage under load due to conductivity of the mod and the battery's ability to keep up with the load. It is unregulated. Didn't read the other thread, but you can work out the wattage you will get by using this ohms law calculator - theecigstop.com/ecal.htm - assume the battery is 3.7v, you just need to put in the resistance of the iclears coil, which wouldn't be less than 1.6 ohms i imagine - as it happens, a 1.6 ohm coil at 3.7v is about 8.5W but if the coil is 2.4 ohms, you get only 5.7W. Mechs are great, but need lower ohm atty's to make the most of them, otherwise a regulated mod is better - or you can use a kick as mentioned (but I'm a purist - couldn't kick a mod) If you do fancy a mech, it's good to spend a while with regulated mods and experimenting with different voltages or wattages so you can recognise how they feel before going to a mech as you don't have any protection against over discharging your battery too far. You don't use protected batteries in a mech. It is up to you to protect yourself and your kit.
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Deleted
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Post by Deleted on Jan 22, 2014 6:44:22 GMT
scaffman69 and clivealive1 , a mech runs at what the battery outputs at the time. A fully charged battery will be about 4.2v but drop to about 3.7 for most of its discharge. Once it goes below that you should feel a drop off in performance and get the battery back on charge. You might not get that voltage under load due to conductivity of the mod and the battery's ability to keep up with the load. It is unregulated. Didn't read the other thread, but you can work out the wattage you will get by using this ohms law calculator - theecigstop.com/ecal.htm - assume the battery is 3.7v, you just need to put in the resistance of the iclears coil, which wouldn't be less than 1.6 ohms i imagine - as it happens, a 1.6 ohm coil at 3.7v is about 8.5W but if the coil is 2.4 ohms, you get only 5.7W. Mechs are great, but need lower ohm atty's to make the most of them, otherwise a regulated mod is better - or you can use a kick as mentioned (but I'm a purist - couldn't kick a mod) If you do fancy a mech, it's good to spend a while with regulated mods and experimenting with different voltages or wattages so you can recognise how they feel before going to a mech as you don't have any protection against over discharging your battery too far. You don't use protected batteries in a mech. It is up to you to protect yourself and your kit. Really?
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VapingBad
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Post by VapingBad on Jan 22, 2014 10:17:59 GMT
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giles
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Post by giles on Jan 22, 2014 10:44:17 GMT
I want around 7.5 - 8 watts (generally what i vape at on varables) You have no reason to buy a mech mod other than the look of the thing. Your electronic mods will deliver 7.5 - 8 watts more consistently and more safely.
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clivealive1
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Post by clivealive1 on Jan 22, 2014 10:50:40 GMT
thanks all brilliant details, i wrongly assumes u use protected batteries as they said that u can get shocks etc. now i get it. I think lol (so IMR it is) couldnt get the link - theecigstop.com/ecal.htm to work, looked on site and got some good info, but couldnt find calculator. found one here very useful ohm law
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Post by Deleted on Jan 22, 2014 10:53:26 GMT
I know all of that and only use IMR batteries myself as they are indeed reckoned to be safer than ICR batteries ... however it is wrong to tell someone not use protected batteries in a mech mod ... if anything he should have advised not to use unprotected ICR batteries ... his statement might lead someone (like the OP clivealive1 ), who wasn't aware of IMR safe chemistry batteries, to use unprotected ICR batteries which offer no protection at all. If you don't have or can't afford IMR batteries then protected ICR is the next best choice.
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boyofford
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Post by boyofford on Jan 22, 2014 11:44:39 GMT
You can get higher wattages with mech mods though by using lower ohms coils, thats where the real advantages come in, along with more dangers though so read up!
Mines currently running a single coil at 1.1 ohms which gives about 16 watts when battery running full charge. But had dual coil giving 0.7 ohms which gave 26 watts (providing battery giving out 4.3v, but reading about maybe they only give 4.2v)
For this you need a good battery, mine has 10amps discharge limit so 0.7 ohms is approaching its limt, can't find link to work this out now though. You can get batteries which allow 30amp discharge to allow for lower ohms too.
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clivealive1
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Post by clivealive1 on Jan 22, 2014 11:47:55 GMT
doesnt 16 or 26 watts fry the juice then.
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Post by Deleted on Jan 22, 2014 11:48:59 GMT
You can get higher wattages with mech mods though by using lower ohms coils, thats where the real advantages come in, along with more dangers though so read up! Mines currently running a single coil at 1.1 ohms which gives about 16 watts when battery running full charge. But had dual coil giving 0.7 ohms which gave 26 watts (providing battery giving out 4.3v, but reading about maybe they only give 4.2v) For this you need a good battery, mine has 10amps discharge limit so 0.7 ohms is approaching its limt, can't find link to work this out now though. You can get batteries which allow 30amp discharge to allow for lower ohms too. A 0.7 ohm coil at 4.2 volts will draw 6 amps (current = volts/resistance)
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